|Date||Wed 15th Feb- Wed 22nd March (6 week course)|
|Time||6:30pm - 9:00pm|
|Venue||48 Lake Street, Northbridge|
|Fee||$180 Members | $230 General Admission|
Start writing YOUR game!
Games put the audience right in the middle of your story like no other medium. But how do you write a compelling narrative when the player wants to go in the complete opposite direction? In this Writing for Games short course, Anthony Sweet (Star Hammer: The Vanguard Prophecy, Grand City, Outside These City Walls) will take you through the process and pitfalls of writing interactive narratives for the modern digital audience. This course includes practical hands-on course material and feedback sessions that will get you started on your road to writing interactive stories..
This course will cover:
- How are games made, and where does the writer fit in?
- The nature of interactive stories
- The relationship between writing for games and other interactive mediums
- Game structures: non-linear, branching, node-based and more!
- The role of a narrative designer vs a writer
- The history of narrative in games
- The production costs of interactive content, a.k.a. writing a big idea with a low budget
- How to maintain continuity in an interactive story
- Best practices for world building
- How to set up your interactive story bible
- Characters and character development in an interactive setting
- Point of view: choosing perspective and player verbs to match your story
- The nature of constructive feedback, and how to utilise effective playtesting to write better games
- Scriptwriting and tools: Choosing a program to suit your project and your team’s requirements
- How to provide a satisfying ending to your game story
- Collaboration: Working with a team vs working as a sole developer
- Community: What’s available locally, internationally and online?
- What’s next for games in Perth and around the world?
In this course you will also:Learn tools and processes used for writing and making games, including an introduction to Twine, the open-source program for creating interactive stories. By the end of the course, students will have learned the skills required to develop their own interactive fiction game in Twine, ready to playtest and publish to the internet.
About the tutor: Anthony Sweet is a Game Designer and Writer.
Anthony has written for games on PC, tablet, and consoles, as well as digital comics, tabletop, and social games. He is the Lead Designer at Black Lab Games, where he most recently worked on Star Hammer: The Vanguard Prophecy (2016 WASA Award for Best Game), a sci-fi strategy game that was released on PC, Xbox, Playstation and iPad. He has previously talked about writing and game design at PAX Australia, GCAP, Perth Writer’s Festival and Oz Comic-Con.
When: Wed 15th Feb- Wed 22nd March (6 week course)
Where: 48 Lake Street, Northbridge
Price: $180 mem | $230 gen
FTI's courses are suitable for age 16 and older
Course participants are encouraged to bring their own laptop and charger.